Tuesday, 31 May 2011
Brilliant Camera Work
After playing through The Witcher 2 there is a load of really well though out camera shots. And this is one of them. They actually hired a film director to do the cut scenes. And you can tell, the way it tells the story is beyond me its that good.
Wednesday, 25 May 2011
Nautilus
Hope you all like hopefully in the next week i shall have the coloured up version done.
Saturday, 21 May 2011
New Logo
Okay kids the new logo works much better than the space age one. It also relates to the animation i have been working on for the past year. Here are the business cards logo which needs more work and t-shirt design.
T-shirt
Logo
Business card
Thursday, 19 May 2011
The Witcher 2
So i have finally got my hands on The Witcher 2 and what can i say simply amazing!! I am obsessed with franchise, the story's were born a good 5 years before me. And still has not failed to bring a good story to the table. If there is any story writer to take inspiration from its got to be the author of this amazing piece of work , and his name, Andrzej Sapkowski. I am still working on a piece realting to this for just simply being a fan of his amazing work and CD project Red creating something that Sapkowski him self would approve of. Not to mention i would love to work for such a brilliant company like CDPR. They stick with the old ways of the industry given you your moneys worth of what you buy.
Monday, 16 May 2011
WORK MIND!!
AAAAAAaaaallllrighty then my mind has been a little uninspired the last few days with hand in and all. But after a nice relaxing weekend of headaches and boredom i have found some! The Witcher 2 is out tomorrow and i feel like doing a piece about Geralt taking on a Zegul. So here is the first draft i have come up with.
Tell me what you all think please!
I have also realised that i have found my own personal way of how to draw the human body. I keep for some reason doing the sausage body one. But i have my own way which i seem to forget. I start of with a star shape. Yep a star person then i define the body from that. I might put up how i do this in a later post when Geralt is finished. Just a little step by step from the mind of Capitan Snugly bear.
Tell me what you all think please!
I have also realised that i have found my own personal way of how to draw the human body. I keep for some reason doing the sausage body one. But i have my own way which i seem to forget. I start of with a star shape. Yep a star person then i define the body from that. I might put up how i do this in a later post when Geralt is finished. Just a little step by step from the mind of Capitan Snugly bear.
Saturday, 14 May 2011
So the end is here
After slogging my guts out for the past few months i believe all the written crap is gone forever!!! I couldn't be more happy. Although its coming to a sad conclusion for the 6th of June is the day we all depart into the void of the earth.
My animation is almost complete i have rendered the entire thing only to find that i have done a few camera movements a tad to quick. I am also waiting for the footage off the person who is recoding the intro for me. Then sound design will be done.
My animation is almost complete i have rendered the entire thing only to find that i have done a few camera movements a tad to quick. I am also waiting for the footage off the person who is recoding the intro for me. Then sound design will be done.
Friday, 6 May 2011
Final Show
I presented my idea for my final show today. Its fair to say it went well. Got good feed back and ideas. Basically i will be making a small jungle in a room with loads of the toys scattered around. So its like a Easter egg hunt. And if i can make a 1:1 scale of the child standing guard at the entrance.
Thursday, 5 May 2011
Rendering!!
I have started to animate the hardest bits of the animation now and well, Its very heavy on the rendering. Its taking about 10-20 seconds per frame. I hope this dosnt cause problems for my hand it. Its looking exceptional nice though. Am really happy with the way its coming along. Here is a still of the render heavy scene!
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